- scn_credits - Static variable in class projekt2040.Var
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Scene of the Credits
- scn_esc_menu - Static variable in class projekt2040.Var
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Scene of the ESC Menu
- scn_help - Static variable in class projekt2040.Var
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Scene of the Help Page
- scn_main_menu - Static variable in class projekt2040.Var
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Scene of the Menu
- scn_main_options - Static variable in class projekt2040.Var
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Scene of the Options
- scrpane_help - Static variable in class projekt2040.Var
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- setAfter_the_cutscene(Scene) - Method in class util.CutScene
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- setb_down(boolean) - Method in class gameplay.character.CharacterMovement
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- setB_down(boolean) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setB_jump(boolean) - Method in class gameplay.character.jumpcharacter.CharacterJumpMovement
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- setb_left(boolean) - Method in class gameplay.character.CharacterMovement
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- setB_left(boolean) - Method in class gameplay.character.jumpcharacter.CharacterJumpMovement
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- setB_left(boolean) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setb_right(boolean) - Method in class gameplay.character.CharacterMovement
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- setB_right(boolean) - Method in class gameplay.character.jumpcharacter.CharacterJumpMovement
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- setB_right(boolean) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setb_up(boolean) - Method in class gameplay.character.CharacterMovement
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- setB_up(boolean) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setCollied(boolean) - Method in class gameplay.minigames.jumpnrun.Collision.CollisionJumpnRun
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- setCollied(boolean) - Method in class gameplay.minigames.racegame.Collision.CollisionRaceGame
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- setCollied_bottom(boolean) - Method in class gameplay.minigames.labyrinth.Collision.CollisionLabyrinth
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- setCollied_bottom(boolean) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setCollied_left(boolean) - Method in class gameplay.minigames.labyrinth.Collision.CollisionLabyrinth
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- setCollied_left(boolean) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setCollied_right(boolean) - Method in class gameplay.minigames.labyrinth.Collision.CollisionLabyrinth
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- setCollied_right(boolean) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setCollied_top(boolean) - Method in class gameplay.minigames.labyrinth.Collision.CollisionLabyrinth
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- setCollied_top(boolean) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setdown(KeyCode) - Method in class gameplay.character.CharacterMovement
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- setDown(KeyCode) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setHp(int) - Method in class gameplay.character.Character
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- setInteraction(KeyCode) - Method in class gameplay.maingame.Interaction
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- setJump(KeyCode) - Method in class gameplay.character.jumpcharacter.CharacterJumpMovement
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- setJump_finished(boolean) - Method in class gameplay.character.jumpcharacter.CharacterJumpMovement
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- setJump_speed(int) - Method in class gameplay.character.jumpcharacter.JumpCharacter
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- setLeft(KeyCode) - Method in class gameplay.character.CharacterMovement
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- setLeft(KeyCode) - Method in class gameplay.character.jumpcharacter.CharacterJumpMovement
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- setLeft(KeyCode) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setName(String) - Method in class gameplay.character.Character
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- setRight(KeyCode) - Method in class gameplay.character.CharacterMovement
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- setRight(KeyCode) - Method in class gameplay.character.jumpcharacter.CharacterJumpMovement
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- setRight(KeyCode) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- setShowTutorial(boolean) - Method in class gameplay.minigames.jumpnrun.JumpnRun
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- setShowTutorial(boolean) - Method in class gameplay.minigames.labyrinth.Labyrinth
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- setShowTutorial(boolean) - Method in class gameplay.minigames.racegame.RaceGame
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- setSpeed(double) - Method in class gameplay.character.Character
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- setTexture(Image) - Method in class gameplay.character.Character
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- setup(KeyCode) - Method in class gameplay.character.CharacterMovement
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- setUp(KeyCode) - Method in class gameplay.minigames.labyrinth.movement.LabyrinthMovement
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- showTutorial() - Method in class gameplay.minigames.jumpnrun.JumpnRun
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- showTutorial() - Method in class gameplay.minigames.labyrinth.Labyrinth
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show the tutorial
- showTutorial() - Method in class gameplay.minigames.racegame.RaceGame
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- sld_volumeMusic - Static variable in class projekt2040.Var
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- sld_volumeSounds - Static variable in class projekt2040.Var
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- snd_btn_hover - Static variable in class projekt2040.Var
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- snd_btnClick - Static variable in class projekt2040.Var
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- snd_footstep - Static variable in class projekt2040.Var
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- snd_lose - Static variable in class projekt2040.Var
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- snd_racegame_lose - Static variable in class projekt2040.Var
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- stage - Static variable in class projekt2040.Var
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- start(Stage) - Method in class projekt2040.Projekt2040
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- startTimer() - Method in class gameplay.maingame.MainGame
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starts timer of maingame
- startTimer() - Method in class gameplay.minigames.jumpnrun.JumpnRun
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start the timers of the minigame
- startTimer() - Method in class gameplay.minigames.labyrinth.Labyrinth
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start the timers of the minigame
- startTimer() - Method in class gameplay.minigames.racegame.RaceGame
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start the timers of the minigame
- stopAllMusic() - Static method in class util.Manage
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Stop all Music if there are playing
- stopTimer() - Method in class gameplay.minigames.jumpnrun.JumpnRun
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- stopTimer() - Method in class gameplay.minigames.labyrinth.Labyrinth
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stop the timers of the minigame
- stopTimer() - Method in class gameplay.minigames.racegame.RaceGame
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stop the timers of the minigame