Package | Description |
---|---|
gameplay.character | |
gameplay.character.jumpcharacter | |
gameplay.maingame | |
gameplay.minigames.labyrinth.movement |
Modifier and Type | Method and Description |
---|---|
Character |
CharacterMovement.getCHARACTER() |
Constructor and Description |
---|
CharacterMovement(Character c,
javafx.scene.Scene s) |
CharacterMovement(Character c,
javafx.scene.Scene s,
int BORDER_LOW,
int BORDER_HIGH) |
CharacterMovement(Character c,
javafx.scene.Scene s,
javafx.scene.input.KeyCode up,
javafx.scene.input.KeyCode down,
javafx.scene.input.KeyCode left,
javafx.scene.input.KeyCode right,
int BORDER_LOW,
int BORDER_HIGH) |
Modifier and Type | Class and Description |
---|---|
class |
JumpCharacter |
Modifier and Type | Method and Description |
---|---|
Character |
Interaction.getCHARACTER() |
Constructor and Description |
---|
Interaction(Character c) |
Interaction(Character c,
javafx.scene.input.KeyCode k) |
Modifier and Type | Method and Description |
---|---|
Character |
LabyrinthMovement.getCHARACTER() |
Constructor and Description |
---|
LabyrinthMovement(Character c,
javafx.scene.Scene s) |
LabyrinthMovement(Character c,
javafx.scene.Scene s,
javafx.scene.input.KeyCode top,
javafx.scene.input.KeyCode back,
javafx.scene.input.KeyCode left,
javafx.scene.input.KeyCode right) |